
Lanternfold
A hand-quilted island where you mend forgotten memories one lantern at a time. 40k wishlists at launch.

Indie game studio · Shoreditch, London
InfinityHeroWorks is a small Shoreditch studio hand-crafting cosy adventures, tactical roguelikes and pixel-perfect art. From first spark to launch day, we build games that feel handmade — because they are.
What we make
Each service is a patch in the quilt — join them together for a full production, or pick a single square. Fixed-scope quotes, weekly builds, and honest timelines from our Redchurch Street workshop.

End-to-end development of PC and console titles in Unity or Godot — design, code, art and audio under one roof. Ideal for narrative adventures and roguelikes up to 8 hours of play.
6–14 month builds · from £48,000 · playable vertical slice by week 6
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Character sheets, tilesets, parallax backdrops and UI in our signature calico-quilt aesthetic. Delivered as layered, animation-ready assets with a documented style bible.
2–5 week sprints · from £3,200 · unlimited paint-over rounds
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Bring your finished PC game to Switch, PlayStation and Xbox with certification support, 60fps tuning and controller remapping. We handle the paperwork so you can keep making games.
8–12 week turnaround · from £22,000 · full cert submission included
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Seasonal content, balance patches, community events and crash triage after your game ships. Weekly telemetry reviews keep players stitched in for the long haul.
Rolling monthly retainer · from £4,500/mo · 48-hour hotfix promise
Request a quoteSelected work
Filter by discipline to see how each square comes together. Every title below launched from our Shoreditch bench.

A hand-quilted island where you mend forgotten memories one lantern at a time. 40k wishlists at launch.

Turn-based skirmishes across a stitched highland map. Our first fully self-published title.

300+ hand-painted tiles and a living style guide commissioned for an external RPG.

A cast of 24 animated critters, each stitched from a warm folk-art palette.

Brought a demanding PC roguelike to Switch at a locked 60fps with full touch UI.

Certification, DualSense haptics and 4K tuning delivered two weeks ahead of schedule.
By the numbers
Numbers we're proud to have hand-stitched since opening our Shoreditch doors.
14
Titles shipped across PC & console
2.3M
Players who've explored our worlds
11
Makers on the studio bench
9
Years crafting from Redchurch Street
Player & partner voices
Press play on the studio reel, then read what collaborators have to say.
Studio reel — InfinityHeroWorks at work (2:14)InfinityHeroWorks took our messy prototype and turned it into Lanternfold. Their weekly builds meant we never lost the thread, and the art gave the whole game its soul.
The Switch port of Emberdrift held a rock-solid 60fps where two other studios told us it was impossible. Certification passed first submission.
Their calico art style is unmistakable. We handed over a rough design doc and got back a style bible we still reference every single day.
Good to know
Still curious? Ring the studio or send a note — we answer every message within one working day.
Absolutely — many of our favourite collaborations started as a rough Unity build or even a paper design. We'll run a paid two-week discovery sprint to map scope, risk and budget before anyone commits to a full production.
We build primarily in Unity and Godot, and ship to PC (Steam and itch.io), Nintendo Switch, PlayStation 5 and Xbox Series consoles. If your project needs a different engine we're happy to talk it through first.
Projects are split into fixed-scope milestones with a deposit up front and the balance staged across delivery. You'll see a playable build at every milestone, so you always know exactly what you're paying for.
Yes — we love hosting collaborators at our Redchurch Street workshop, and we run open playtests every Thursday afternoon. Drop us an email and we'll set aside a bench and a strong coffee for you.
We handle store-page setup, wishlist-driving demos and launch-day builds as part of production. For ongoing marketing we partner with trusted specialists and can introduce you once your build is looking sharp.
Start something
Send the studio a note about your project and we'll reply within one working day. Prefer to talk it through? Call or drop by the Shoreditch workshop.